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Searched refs:m_UniformLocation (Results 1 – 5 of 5) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/ShaderProgram/
Ddemo_ProgramObject.cpp39 m_UniformLocation[locationIndex] = -1; in ProgramObject()
103 m_UniformLocation[VERTEX_UNIFORM_PROJECTION] = in InitializeUniforms()
105 m_UniformLocation[VERTEX_UNIFORM_MODELVIEW] = in InitializeUniforms()
109 m_UniformLocation[FRAGMENT_UNIFORM_ALPHA_TEST] = in InitializeUniforms()
112 m_UniformLocation[FRAGMENT_UNIFORM_TEXTURE0_SAMPLER_TYPE] = in InitializeUniforms()
114 m_UniformLocation[FRAGMENT_UNIFORM_TEXTURE1_SAMPLER_TYPE] = in InitializeUniforms()
116 m_UniformLocation[FRAGMENT_UNIFORM_TEXTURE2_SAMPLER_TYPE] = in InitializeUniforms()
118 m_UniformLocation[FRAGMENT_UNIFORM_TEXTURE3_SAMPLER_TYPE] = in InitializeUniforms()
122 m_UniformLocation[FRAGMENT_UNIFORM_TEXENV2_SRC_RGB] = in InitializeUniforms()
124 m_UniformLocation[FRAGMENT_UNIFORM_TEXENV2_SRC_ALPHA] = in InitializeUniforms()
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Ddemo_ColorFillProgram.cpp116 glUniform1i(m_UniformLocation[FRAGMENT_UNIFORM_ALPHA_TEST], GL_FALSE); in Use()
119 glUniform1i(m_UniformLocation[FRAGMENT_UNIFORM_TEXTURE0_SAMPLER_TYPE], GL_FALSE); in Use()
120 glUniform1i(m_UniformLocation[FRAGMENT_UNIFORM_TEXTURE1_SAMPLER_TYPE], GL_FALSE); in Use()
121 glUniform1i(m_UniformLocation[FRAGMENT_UNIFORM_TEXTURE2_SAMPLER_TYPE], GL_FALSE); in Use()
122 glUniform1i(m_UniformLocation[FRAGMENT_UNIFORM_TEXTURE3_SAMPLER_TYPE], GL_FALSE); in Use()
125 glUniform3i(m_UniformLocation[FRAGMENT_UNIFORM_TEXENV2_SRC_RGB], in Use()
127 glUniform3i(m_UniformLocation[FRAGMENT_UNIFORM_TEXENV2_SRC_ALPHA], in Use()
129 glUniform3i(m_UniformLocation[FRAGMENT_UNIFORM_TEXENV2_OPERAND_RGB], in Use()
131 glUniform3i(m_UniformLocation[FRAGMENT_UNIFORM_TEXENV2_OPERAND_ALPHA], in Use()
133 glUniform1i(m_UniformLocation[FRAGMENT_UNIFORM_TEXENV2_COMBINE_RGB], in Use()
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Ddemo_DecalTextureProgram.cpp122 glUniform1i(m_UniformLocation[FRAGMENT_UNIFORM_ALPHA_TEST], GL_FALSE); in Use()
125 glUniform1i(m_UniformLocation[FRAGMENT_UNIFORM_TEXTURE0_SAMPLER_TYPE], GL_TEXTURE_2D); in Use()
126 glUniform1i(m_UniformLocation[FRAGMENT_UNIFORM_TEXTURE1_SAMPLER_TYPE], GL_FALSE); in Use()
127 glUniform1i(m_UniformLocation[FRAGMENT_UNIFORM_TEXTURE2_SAMPLER_TYPE], GL_FALSE); in Use()
128 glUniform1i(m_UniformLocation[FRAGMENT_UNIFORM_TEXTURE3_SAMPLER_TYPE], GL_FALSE); in Use()
131 glUniform3i(m_UniformLocation[FRAGMENT_UNIFORM_TEXENV2_SRC_RGB], in Use()
133 glUniform3i(m_UniformLocation[FRAGMENT_UNIFORM_TEXENV2_SRC_ALPHA], in Use()
135 glUniform3i(m_UniformLocation[FRAGMENT_UNIFORM_TEXENV2_OPERAND_RGB], in Use()
137 glUniform3i(m_UniformLocation[FRAGMENT_UNIFORM_TEXENV2_OPERAND_ALPHA], in Use()
139 glUniform1i(m_UniformLocation[FRAGMENT_UNIFORM_TEXENV2_COMBINE_RGB], in Use()
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Ddemo_FontProgram.cpp159 glUniform1i(m_UniformLocation[FRAGMENT_UNIFORM_ALPHA_TEST], GL_FALSE); in Use()
162 glUniform1i(m_UniformLocation[FRAGMENT_UNIFORM_TEXTURE0_SAMPLER_TYPE], GL_TEXTURE_2D); in Use()
163 glUniform1i(m_UniformLocation[FRAGMENT_UNIFORM_TEXTURE1_SAMPLER_TYPE], GL_FALSE); in Use()
164 glUniform1i(m_UniformLocation[FRAGMENT_UNIFORM_TEXTURE2_SAMPLER_TYPE], GL_FALSE); in Use()
165 glUniform1i(m_UniformLocation[FRAGMENT_UNIFORM_TEXTURE3_SAMPLER_TYPE], GL_FALSE); in Use()
168 glUniform3i(m_UniformLocation[FRAGMENT_UNIFORM_TEXENV2_SRC_RGB], in Use()
170 glUniform3i(m_UniformLocation[FRAGMENT_UNIFORM_TEXENV2_SRC_ALPHA], in Use()
172 glUniform3i(m_UniformLocation[FRAGMENT_UNIFORM_TEXENV2_OPERAND_RGB], in Use()
174 glUniform3i(m_UniformLocation[FRAGMENT_UNIFORM_TEXENV2_OPERAND_ALPHA], in Use()
176 glUniform1i(m_UniformLocation[FRAGMENT_UNIFORM_TEXENV2_COMBINE_RGB], in Use()
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/CTR-SDK-4.2.7-SampleDemos/common/include/demo/ShaderProgram/
Ddemo_ProgramObject.h163 GLint m_UniformLocation[MAX_UNIFORM_LOCATIONS_NUM]; variable