Searched refs:m_TotalTextLength (Results 1 – 2 of 2) sorted by relevance
32 m_MaxTextLength(demo::MAX_TEXT_LENGTH), m_TotalTextLength(0), in GraphicsDrawing()157 m_TotalTextLength = 0; in InitializeTexts()494 if ( (m_TotalTextLength + textLength) >= m_MaxTextLength ) in DrawTextBuffer()498 textLength, m_MaxTextLength, m_TotalTextLength); in DrawTextBuffer()508 m_TotalTextLength += textLength; in DrawTextBuffer()563 m_TotalTextLength = 0; in FlushTexts()
289 u32 m_TotalTextLength; variable