Searched refs:m_TexturedTrianglesRenderDataArray (Results 1 – 2 of 2) sorted by relevance
84 m_TexturedTrianglesRenderDataArray[textureArrayIndex].Initialize(); in InitializeTexturedTriangles()85 … m_TexturedTrianglesRenderDataArray[textureArrayIndex].InitializeVertexBuffers(vertexAttributes, in InitializeTexturedTriangles()119 m_TexturedTrianglesRenderDataArray[textureArrayIndex].Finalize(); in Finalize()148 m_TexturedTrianglesRenderDataArray[textureArrayIndex].SetWindowSize(width, height); in SetViewport()466 … demo::TrianglesRenderData& renderData = m_TexturedTrianglesRenderDataArray[textureArrayIndex]; in FillTexturedTriangle()538 … demo::TrianglesRenderData& renderData = m_TexturedTrianglesRenderDataArray[textureArrayIndex]; in FlushTexturedPrimitives()
378 demo::TrianglesRenderData m_TexturedTrianglesRenderDataArray[demo::MAX_TEXTURES_NUM]; variable