Searched refs:m_TextsRenderData (Results 1 – 2 of 2) sorted by relevance
84 m_TextsRenderData.Finalize(); in Finalize()151 m_TextsRenderData.Initialize(); in InitializeTexts()156 m_TextsRenderData.InitializeVertexBuffers(vertexAttributes, GL_TRIANGLES, m_MaxTextLength); in InitializeTexts()171 m_TextsRenderData.SetWindowSize(m_WindowWidth, m_WindowHeight); in SetWindowSize()440 m_TextsRenderData.SetFontSize(m_FontSize); in SetFontSize()493 demo::TextsRenderData& renderData = m_TextsRenderData; in DrawTextBuffer()504 m_TextsRenderData.SetFontColor(m_Color[0], m_Color[1], m_Color[2], m_Color[3]); in DrawTextBuffer()561 m_TextsRenderData.DrawPackedTriangles(); in FlushTexts()562 m_TextsRenderData.ClearPackedTextLength(); in FlushTexts()
304 demo::TextsRenderData m_TextsRenderData; variable