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Searched refs:m_TexcoordArray (Results 1 – 2 of 2) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/RenderData/
Ddemo_TrianglesRenderData.cpp40 m_TexcoordArray(NULL), in TrianglesRenderData()
144 m_TexcoordArray = (f32*)demo::Alloc(m_VerticesNum * 3 * 4); in CreateArrays()
145 if ( m_TexcoordArray == NULL ) in CreateArrays()
152 m_TexcoordArray[3 * i] = 0.0f; in CreateArrays()
153 m_TexcoordArray[3 * i + 1] = 0.0f; in CreateArrays()
154 m_TexcoordArray[3 * i + 2] = 0.0f; in CreateArrays()
230 if ( m_TexcoordArray != NULL ) in DestroyArrays()
232 demo::Free((void*) m_TexcoordArray); in DestroyArrays()
233 m_TexcoordArray = NULL; in DestroyArrays()
421 m_TexcoordArray); in UpdateBuffers()
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/CTR-SDK-4.2.7-SampleDemos/common/include/demo/RenderData/
Ddemo_TrianglesRenderData.h564 GLfloat* m_TexcoordArray; variable