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Searched refs:m_SoundBuffer (Results 1 – 1 of 1) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/demo1/
Dsnd.cpp25 s16* m_SoundBuffer = NULL; variable
46 m_SoundBuffer = reinterpret_cast<s16*>(mp_AppHeap->Allocate(SOUND_SIZE, 32)); in SoundThreadFuncImpl()
47 memcpy(m_SoundBuffer, SOUND_BEGIN, SOUND_SIZE); in SoundThreadFuncImpl()
48 nn::snd::FlushDataCache(reinterpret_cast<uptr>(m_SoundBuffer), SOUND_SIZE); in SoundThreadFuncImpl()
50 m_WaveBuffer.bufferAddress = reinterpret_cast<void*>(m_SoundBuffer); in SoundThreadFuncImpl()
117 if (m_SoundBuffer) in Finalize()
119 mp_AppHeap->Free(m_SoundBuffer); in Finalize()