Searched refs:m_InitializeState (Results 1 – 2 of 2) sorted by relevance
118 m_InitializeState = CAMERA_STATE_INITIALIZED; in CameraInitialize()176 m_InitializeState = CAMERA_STATE_SET; in CameraSetting()226 if ( m_InitializeState == CAMERA_STATE_INITIALIZED ) in Initialize()250 if ( m_InitializeState == CAMERA_STATE_NONE ) in CameraInitialSequence()254 if ( m_InitializeState == CAMERA_STATE_INITIALIZED ) in CameraInitialSequence()258 if ( m_InitializeState == CAMERA_STATE_SET ) in CameraInitialSequence()263 m_InitializeState = CAMERA_STATE_STARTED; in CameraInitialSequence()
71 m_InitializeState = CAMERA_STATE_NONE; in CameraDemo()106 int m_InitializeState; variable