Searched refs:m_InitializeLcdDisplayFlag (Results 1 – 3 of 3) sorted by relevance
23 m_InitializeFlag(false), m_InitializeLcdDisplayFlag(false), in RenderSystem()100 if (! m_InitializeLcdDisplayFlag ) in InitializeLcdDisplay()103 m_InitializeLcdDisplayFlag = true; in InitializeLcdDisplay()
102 if (! m_InitializeLcdDisplayFlag ) in InitializeLcdDisplay()105 m_InitializeLcdDisplayFlag = true; in InitializeLcdDisplay()
85 bool m_InitializeLcdDisplayFlag; variable