Searched refs:m_IndexArraySize (Results 1 – 2 of 2) sorted by relevance
37 m_IndexArraySize(0), m_OldIndexArraySize(0), in TrianglesRenderData()190 m_IndexArraySize = 0; in CreateArrays()262 m_IndexArraySize = 0; in DestroyArrays()368 m_OldIndexArraySize = m_IndexArraySize; in SetPackedArraysSize()369 m_IndexArraySize = m_PackedTrianglesNum * 3 * 2; in SetPackedArraysSize()457 if ( m_IndexArraySize > m_OldIndexArraySize ) in UpdateBuffers()460 m_IndexArraySize, in UpdateBuffers()463 m_OldIndexArraySize = m_IndexArraySize; in UpdateBuffers()471 m_IndexArraySize, in UpdateBuffers()
558 u32 m_IndexArraySize; variable