Searched refs:m_FrameBufferId (Results 1 – 2 of 2) sorted by relevance
153 m_FrameBufferId(0), in FrameBuffer()170 glGenFramebuffers(1, &m_FrameBufferId); in Initialize()176 glBindFramebuffer(GL_FRAMEBUFFER, m_FrameBufferId); in Initialize()261 glDeleteFramebuffers(1, &m_FrameBufferId); in Finalize()263 m_FrameBufferId = 0; in Finalize()292 glBindFramebuffer(GL_FRAMEBUFFER, m_FrameBufferId); in Bind()391 return m_FrameBufferId; in GetFrameBufferId()
129 GLuint m_FrameBufferId; variable