Searched refs:m_FrameBuffer0 (Results 1 – 4 of 4) sorted by relevance
26 m_DisplayBuffers0(), m_FrameBuffer0(), in RenderSystem()67 FrameBuffer::Create(frameBuffer0Desc, m_FrameBuffer0); in Initialize()118 FrameBuffer::Destroy(m_FrameBuffer0); in Finalize()146 m_CurrentFrameBufferPtr = &m_FrameBuffer0; in SetRenderTarget()153 m_CurrentFrameBufferPtr = &m_FrameBuffer0; in SetRenderTarget()252 return m_FrameBuffer0.GetFrameBufferId(); in GetFrameBufferObjectId()273 return m_FrameBuffer0.GetRenderBufferId(0); in GetRenderBufferObjectId()277 return m_FrameBuffer0.GetRenderBufferId(1); in GetRenderBufferObjectId()
200 m_CurrentFrameBufferPtr = &m_FrameBuffer0; in SetRenderTarget()215 m_CurrentFrameBufferPtr = &m_FrameBuffer0; in SetRenderTarget()224 m_CurrentFrameBufferPtr = &m_FrameBuffer0; in SetRenderTarget()251 return m_FrameBuffer0.GetFrameBufferId(); in GetFramebufferObjectId()275 return m_FrameBuffer0.GetRenderBufferId(0); in GetRenderbufferObjectId()279 return m_FrameBuffer0.GetRenderBufferId(1); in GetRenderbufferObjectId()
94 FrameBuffer m_FrameBuffer0; variable
161 FrameBuffer::Create(frameBuffer0Desc, m_FrameBuffer0); in Initialize()