Searched refs:m_DisplayBuffers0 (Results 1 – 4 of 4) sorted by relevance
26 m_DisplayBuffers0(), m_FrameBuffer0(), in RenderSystem()61 DisplayBuffers::Create(displayBuffers0Desc, m_DisplayBuffers0); in Initialize()116 DisplayBuffers::Destroy(m_DisplayBuffers0); in Finalize()147 m_CurrentDisplayBuffersPtr = &m_DisplayBuffers0; in SetRenderTarget()229 displayBufferId0 = m_DisplayBuffers0.GetDisplayBufferId(0); in GetDisplayBufferObjectId()230 displayBufferId1 = m_DisplayBuffers0.GetDisplayBufferId(1); in GetDisplayBufferObjectId()
204 m_CurrentDisplayBuffersPtr = &m_DisplayBuffers0; in SetRenderTarget()342 GLuint displayBufferId = m_DisplayBuffers0.GetPreviousTargetDisplayBufferId(); in SwapBuffers()
93 DisplayBuffers m_DisplayBuffers0; variable
146 DisplayBuffers::Create(displayBuffers0Desc, m_DisplayBuffers0); in Initialize()157 m_Display0BufferIdArray[index] = m_DisplayBuffers0.GetDisplayBufferId(index); in Initialize()