Searched refs:m_DisplayBufferIdArray (Results 1 – 2 of 2) sorted by relevance
107 nngxGenDisplaybuffers(m_DisplayBufferNum, m_DisplayBufferIdArray); in Initialize()111 nngxBindDisplaybuffer(m_DisplayBufferIdArray[bufferIndex]); in Initialize()132 nngxDeleteDisplaybuffers(m_DisplayBufferNum, m_DisplayBufferIdArray); in Finalize()137 m_DisplayBufferIdArray[bufferIndex] = 0; in Finalize()157 return m_DisplayBufferIdArray[m_CurrentBufferIndex]; in GetTargetDisplayBufferId()164 return m_DisplayBufferIdArray[m_DisplayBufferNum - 1]; in GetPreviousTargetDisplayBufferId()168 return m_DisplayBufferIdArray[m_CurrentBufferIndex - 1]; in GetPreviousTargetDisplayBufferId()176 return m_DisplayBufferIdArray[m_CurrentBufferIndex]; in GetDisplayBufferId()187 nngxBindDisplaybuffer(m_DisplayBufferIdArray[m_CurrentBufferIndex]); in Bind()
85 GLuint m_DisplayBufferIdArray[DEMO_DISPLAY_BUFFER_NUM]; variable