Searched refs:m_Display1BufferIdArray (Results 1 – 1 of 1) sorted by relevance
101 GLuint m_Display1BufferIdArray[2]; member in demo::RenderSystemDouble115 m_Display1BufferIdArray[index] = 0; in RenderSystemDouble()158 m_Display1BufferIdArray[index] = m_DisplayBuffers1.GetDisplayBufferId(index); in Initialize()267 nngxTransferRenderImage(m_Display1BufferIdArray[m_CurrentDisplay1BufferIndex], in SwapBuffers1()274 nngxBindDisplaybuffer(m_Display1BufferIdArray[m_CurrentDisplay1BufferIndex]); in SwapBuffers1()