Searched refs:m_DecalTextureProgram (Results 1 – 2 of 2) sorted by relevance
33 m_ColorFillProgram(), m_FontProgram(), m_DecalTextureProgram() in ShaderManager()102 m_DecalTextureProgram.Initialize(shaderId); in InitializeBasicShader()103 m_ShaderProgramPtrArray[shaderBinaryIndex][shaderType] = &m_DecalTextureProgram; in InitializeBasicShader()
133 DecalTextureProgram m_DecalTextureProgram; variable