Searched refs:m_CurrentDisplay1BufferIndex (Results 1 – 1 of 1) sorted by relevance
98 GLuint m_CurrentDisplay1BufferIndex; member in demo::RenderSystemDouble109 m_CurrentDisplay0BufferIndex(0), m_CurrentDisplay1BufferIndex(0), in RenderSystemDouble()153 m_CurrentDisplay1BufferIndex = 0; in Initialize()267 nngxTransferRenderImage(m_Display1BufferIdArray[m_CurrentDisplay1BufferIndex], in SwapBuffers1()273 m_CurrentDisplay0BufferIndex = 1 - m_CurrentDisplay1BufferIndex; in SwapBuffers1()274 nngxBindDisplaybuffer(m_Display1BufferIdArray[m_CurrentDisplay1BufferIndex]); in SwapBuffers1()