Searched refs:m_ArrayBufferObjectId (Results 1 – 2 of 2) sorted by relevance
48 glDeleteBuffers(1, &m_ArrayBufferObjectId); in FinalizeImpl()60 glBindBuffer(GL_ARRAY_BUFFER, m_ArrayBufferObjectId); in Draw()116 glGenBuffers(1, &m_ArrayBufferObjectId); in InitializeCore()117 glBindBuffer(GL_ARRAY_BUFFER, m_ArrayBufferObjectId); in InitializeCore()
77 GLuint m_ArrayBufferObjectId; variable