Searched refs:lpos_dir (Results 1 – 1 of 1) sorted by relevance
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSpotAtte/ |
| D | LightingSpotAtte.cpp | 203 …nn::math::Vector4 lpos_dir(nn::math::VEC4Dot(&mv0, &lpos0_dir), nn::math::VEC4Dot(&mv1, &lpos0_dir… in DrawFrame() local 205 lpos_dir.Normalize(); in DrawFrame() 206 …Location(s_ProgramID, "dmp_FragmentLightSource[0].spotDirection"), 1, static_cast<f32*>(lpos_dir)); in DrawFrame() 218 …lpos_dir = nn::math::Vector4(nn::math::VEC4Dot(&mv0, &lpos1_dir), nn::math::VEC4Dot(&mv1, &lpos1_d… in DrawFrame() 220 lpos_dir.Normalize(); in DrawFrame() 221 …Location(s_ProgramID, "dmp_FragmentLightSource[1].spotDirection"), 1, static_cast<f32*>(lpos_dir)); in DrawFrame() 233 …lpos_dir = nn::math::Vector4(nn::math::VEC4Dot(&mv0, &lpos2_dir), nn::math::VEC4Dot(&mv1, &lpos2_d… in DrawFrame() 235 lpos_dir.Normalize(); in DrawFrame() 236 …Location(s_ProgramID, "dmp_FragmentLightSource[2].spotDirection"), 1, static_cast<f32*>(lpos_dir)); in DrawFrame()
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