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Searched refs:lpos0 (Results 1 – 9 of 9) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingDistanceAtte/
DLightingDistanceAtte.cpp174 nn::math::Vector4 lpos0(0.f, 0.f, 0.f, 1.f); in DrawFrame() local
175 lpos0.y = 5.f * cosf(2.f * f / 60.f) + 7.f; in DrawFrame()
179 …nn::math::Vector4 lpos(VEC4Dot(&mv0, &lpos0), VEC4Dot(&mv1, &lpos0), VEC4Dot(&mv2, &lpos0), lpos0.… in DrawFrame()
212 nn::math::Vector3 trans(lpos0.x, lpos0.y, lpos0.z); in DrawFrame()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSpotAtte/
DLightingSpotAtte.cpp192 nn::math::Vector4 lpos0(0.f, 1.f, 0.f, 1.f); in DrawFrame() local
193 lpos0.y = 3.f * cosf(2.f * f / 60.f) + 5.f; in DrawFrame()
197 …nn::math::Vector4 lpos(VEC4Dot(&mv0, &lpos0), VEC4Dot(&mv1, &lpos0), VEC4Dot(&mv2, &lpos0), lpos0.… in DrawFrame()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingToonApple/
DLightingToonApple.cpp327 nn::math::Vector4 lpos0(28.5f, 9.5f, 14.f, 1.f); in DrawFrame() local
331 …ector4 lpos(nn::math::VEC4Dot(&mv0, &lpos0), nn::math::VEC4Dot(&mv1, &lpos0), nn::math::VEC4Dot(&m… in DrawFrame()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingFresnel/
DLightingFresnel.cpp277 nn::math::Vector4 lpos0(8.f, 8.5f, 1.f, 1.f); in DrawFrame() local
282 …ector4 lpos(nn::math::VEC4Dot(&mv0, &lpos0), nn::math::VEC4Dot(&mv1, &lpos0), nn::math::VEC4Dot(&m… in DrawFrame()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingAniso/
DLightingAniso.cpp235 nn::math::Vector4 lpos0(-1.f, 0.5f, 1.f, 1.f); in SetRenderState() local
241 …ector4 lpos(nn::math::VEC4Dot(&mv0, &lpos0), nn::math::VEC4Dot(&mv1, &lpos0), nn::math::VEC4Dot(&m… in SetRenderState()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingMicrofacet/
DLightingMicrofacet.cpp377 nn::math::Vector4 lpos0(0.f, 1.f, 1.f, 0.f); in DrawFrame() local
381 …ector4 lpos(nn::math::VEC4Dot(&mv0, &lpos0), nn::math::VEC4Dot(&mv1, &lpos0), nn::math::VEC4Dot(&m… in DrawFrame()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSss/
DLightingSss.cpp384 nn::math::Vector4 lpos0(-30.f, 0.4f, 18.5f, 1.f); in DrawFrame() local
388 …ector4 lpos(nn::math::VEC4Dot(&mv0, &lpos0), nn::math::VEC4Dot(&mv1, &lpos0), nn::math::VEC4Dot(&m… in DrawFrame()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandBufferJump/
DCommandBufferJump.cpp409 nn::math::Vector4 lpos0(0.f, 1.f, 1.f, 0.f); in CreateCommand() local
413 …ector4 lpos(nn::math::VEC4Dot(&mv0, &lpos0), nn::math::VEC4Dot(&mv1, &lpos0), nn::math::VEC4Dot(&m… in CreateCommand()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasCessna/
DGasCessna.cpp395 nn::math::Vector4 lpos0(0.57735f, 0.57735f, 0.57735f, 0.f); in DrawFrame() local
396 …(glGetUniformLocation(pGeoId, "dmp_FragmentLightSource[0].position"), 1, static_cast<f32*>(lpos0)); in DrawFrame()