Home
last modified time | relevance | path

Searched refs:loadTexture (Results 1 – 11 of 11) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/Common/
DUtil.h16 void loadTexture(const char * _name, unsigned _target, int _level, bool& _useAlpha, bool _is2D = tr…
DUtil.cpp34 void loadTexture(const char * _name, unsigned _target, int _level, bool& _useAlpha, bool _is2D, int… in loadTexture() function
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingFresnel/
DLightingFresnel.cpp195 loadTexture(filename, GL_TEXTURE_2D, _lev, bUseAlpha); in SetRenderState()
216loadTexture(env_tex[face], GL_TEXTURE_CUBE_MAP_POSITIVE_X+face,0, use_alpha, true, 0, GL_RGBA); in SetRenderState()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingAniso/
DLightingAniso.cpp284 loadTexture( "rom:/resources/KIMONO01.tga", GL_TEXTURE_2D, 0, use_alpha, true); in LoadObjects()
296 loadTexture( "rom:/resources/KIMONOB0.tga", GL_TEXTURE_2D, 0, use_alpha, true); in LoadObjects()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorSimple/
DGas.cpp224 loadTexture(particle_files[i], GL_TEXTURE_2D, 0, alpha); in DefaultGasObject()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasCessna/
DGas.cpp191 loadTexture(particle_files[i], GL_TEXTURE_2D, 0, alpha); in DefaultGasObject()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/EarlyDepthTestSample/
DEarlyDepthTestSample.cpp133 loadTexture( "rom:/resources/knight.tga", GL_TEXTURE_2D, 0, IsAlpha, true); in LoadObjects()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/PartsysGas/
DGas.cpp206 loadTexture(particle_files[i], GL_TEXTURE_2D, 0, alpha); in DefaultGasObject()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingToonApple/
DLightingToonApple.cpp293loadTexture(env_tex[face], GL_TEXTURE_CUBE_MAP_POSITIVE_X+face, 0, use_alpha, true, 0, GL_RGBA); in LoadObjects()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorOptimal/
DGas.cpp236 loadTexture(particle_files[i], GL_TEXTURE_2D, 0, alpha); in DefaultGasObject()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSss/
DLightingSss.cpp268loadTexture(env_tex[face], GL_TEXTURE_CUBE_MAP_POSITIVE_X+face, 0, use_alpha, true, 0, GL_RGBA); in LoadObjects()