Home
last modified time | relevance | path

Searched refs:lightViewMatrix (Results 1 – 2 of 2) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/gx/Api/FragmentLightingSimple/
Dgx_FragmentLightingSimple.cpp433 nn::math::Matrix34 lightViewMatrix; in UseShader() local
434 nn::math::MTX34Mult(&lightViewMatrix, s_ViewMatrix, s_LightWorldMatrix); in UseShader()
436 lightViewMatrix.m[0][3], lightViewMatrix.m[1][3], lightViewMatrix.m[2][3], in UseShader()
455 nn::math::MTX34Mult(&lightViewMatrix, s_ViewMatrix, s_LightWorldMatrix); in UseShader()
457 lightViewMatrix.m[0][3], lightViewMatrix.m[1][3], lightViewMatrix.m[2][3], in UseShader()
476 nn::math::MTX34Mult(&lightViewMatrix, s_ViewMatrix, s_LightWorldMatrix); in UseShader()
478 lightViewMatrix.m[0][3], lightViewMatrix.m[1][3], lightViewMatrix.m[2][3], in UseShader()
497 nn::math::MTX34Mult(&lightViewMatrix, s_ViewMatrix, s_LightWorldMatrix); in UseShader()
499 lightViewMatrix.m[0][3], lightViewMatrix.m[1][3], lightViewMatrix.m[2][3], in UseShader()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/RenderToTexture/
Dgx_RenderToTexture.cpp392 nn::math::Matrix34 lightViewMatrix; in UseShaderTexture() local
393 nn::math::MTX34Mult(&lightViewMatrix, s_ViewMatrix, s_LightWorldMatrix); in UseShaderTexture()
395 lightViewMatrix.m[0][3], lightViewMatrix.m[1][3], lightViewMatrix.m[2][3], in UseShaderTexture()