Searched refs:lightPos3 (Results 1 – 1 of 1) sorted by relevance
301 nn::math::Vector4 lightPos3(0.f, 0.f, -80.f,1.f); in SetRenderState() local306 …niformLocation(s_Program, "dmp_FragmentLightSource[3].position"), 1, static_cast<f32*>(lightPos3)); in SetRenderState()