Searched refs:lightPos0 (Results 1 – 1 of 1) sorted by relevance
298 nn::math::Vector4 lightPos0(130.f, 10.f, 100.f, 1.f); in SetRenderState() local303 …niformLocation(s_Program, "dmp_FragmentLightSource[0].position"), 1, static_cast<f32*>(lightPos0)); in SetRenderState()