Searched refs:initialSceneId (Results 1 – 2 of 2) sorted by relevance
55 bool SceneManager::Initialize(SceneFactory* pSceneFactory, s32 initialSceneId) in Initialize() argument57 if (!pSceneFactory || initialSceneId == SCENE_ID_UNDEFINED) in Initialize()65 m_pScene = pSceneFactory->Generate(initialSceneId); in Initialize()70 m_sceneId = initialSceneId; in Initialize()
52 bool Initialize(SceneFactory* pSceneFactory, s32 initialSceneId);