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Searched refs:index2 (Results 1 – 4 of 4) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Body/
Ddemo_Sphere.cpp137 u32 index2 = (thetaIndex + (phiIndex + 1) * circleVerticesNum) % verticesNum; in InitializeSphere() local
139 SetIndex(vertexIndex, index0, index1, index2); in InitializeSphere()
141 SetIndex(vertexIndex, index1, index3, index2); in InitializeSphere()
/CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/RenderData/
Ddemo_TextsRenderData.cpp89 u32 index2 = 2 * (i + m_PackedTextLength); in AddText() local
148 SetIndex(index2, in AddText()
151 SetIndex(index2 + 1, in AddText()
Ddemo_TrianglesRenderData.cpp673 const GLuint index0, const GLuint index1, const GLuint index2) in SetIndex() argument
679 m_IndexArray[3 * index + 2] = static_cast<GLushort>(index2); in SetIndex()
689 const GLuint index2, const GLuint index3) in SetSquareIndex() argument
703 m_IndexArray[squareIndex6 + 2] = static_cast<GLushort>(index2); in SetSquareIndex()
/CTR-SDK-4.2.7-SampleDemos/common/include/demo/RenderData/
Ddemo_TrianglesRenderData.h418 const GLuint index0, const GLuint index1, const GLuint index2);
433 const GLuint index2, const GLuint index3);