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/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSss/
DLightingSss.cpp96 float i0[3]; in SetLutTable() member
140 mat.i0[co] = exp(-mat.beta[co]) * sqrt(2.0f * DMP_PI / mat.beta[co]) + in SetLutTable()
142 mat.i1[co] = DMP_PI * (exp(-mat.beta[co]) + exp(-mat.beta_prime[co])) / mat.i0[co]; in SetLutTable()
157 …qlut[co][j] += mat.i0[co] * (1.0f / (1.0f + mat.i1[co] * h)) * gamma * mat.albedo[co] * 0.25f * RE… in SetLutTable()
172 qlut[co][j] += mat.i0[co] * (1.0f / (1.0f + mat.i1[co] * h)) * in SetLutTable()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasCessna/shaders/
DVShader0.vsh22 defi i0, 0, 0, 1
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSpotAtte/shaders/
DVShader.vsh22 defi i0, 0, 0, 1
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingDistanceAtte/shaders/
DVShader.vsh22 defi i0, 0, 0, 1
/CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandBufferJump/shaders/
DVShader.vsh22 defi i0, 0, 0, 1
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingMicrofacet/shaders/
DVShader.vsh22 defi i0, 0, 0, 1
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingFresnel/shaders/
DVShader.vsh25 defi i0, 0, 0, 1