Searched refs:gl_Position (Results 1 – 13 of 13) sorted by relevance
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/Common/ |
| D | Common.vsh | 17 dp4 gl_Position.x, TEMP_VIEW, dmp_projection_matrix[0] 18 dp4 gl_Position.y, TEMP_VIEW, dmp_projection_matrix[1] 19 dp4 gl_Position.z, TEMP_VIEW, dmp_projection_matrix[2] 20 dp4 gl_Position.w, TEMP_VIEW, dmp_projection_matrix[3] 30 dp4 gl_Position.x, TEMP_VIEW, dmp_projection_matrix[0] 31 dp4 gl_Position.y, TEMP_VIEW, dmp_projection_matrix[1] 34 dp4 gl_Position.z, TEMP_VIEW, dmp_projection_matrix[2] 35 dp4 gl_Position.w, TEMP_VIEW, dmp_projection_matrix[3] 60 dp4 gl_Position.x, TEMP_VIEW, dmp_projection_matrix[0] 61 dp4 gl_Position.y, TEMP_VIEW, dmp_projection_matrix[1] [all …]
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| D | Commonasm.h | 47 #define gl_Position o0 macro
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasCessna/shaders/ |
| D | VShader0.vsh | 41 dp4 gl_Position.x, TEMP_VIEW, dmp_projection_matrix[0] 44 dp4 gl_Position.y, TEMP_VIEW, dmp_projection_matrix[1] 46 dp4 gl_Position.z, TEMP_VIEW, dmp_projection_matrix[2] 47 dp4 gl_Position.w, TEMP_VIEW, dmp_projection_matrix[3]
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSpotAtte/shaders/ |
| D | VShader.vsh | 41 dp4 gl_Position.x, TEMP_VIEW, dmp_projection_matrix[0] 44 dp4 gl_Position.y, TEMP_VIEW, dmp_projection_matrix[1] 46 dp4 gl_Position.z, TEMP_VIEW, dmp_projection_matrix[2] 47 dp4 gl_Position.w, TEMP_VIEW, dmp_projection_matrix[3]
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingDistanceAtte/shaders/ |
| D | VShader.vsh | 41 dp4 gl_Position.x, TEMP_VIEW, dmp_projection_matrix[0] 44 dp4 gl_Position.y, TEMP_VIEW, dmp_projection_matrix[1] 46 dp4 gl_Position.z, TEMP_VIEW, dmp_projection_matrix[2] 47 dp4 gl_Position.w, TEMP_VIEW, dmp_projection_matrix[3]
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandBufferJump/shaders/ |
| D | VShader.vsh | 42 dp4 gl_Position.x, TEMP_VIEW, dmp_projection_matrix[0] 44 dp4 gl_Position.y, TEMP_VIEW, dmp_projection_matrix[1] 46 dp4 gl_Position.z, TEMP_VIEW, dmp_projection_matrix[2] 47 dp4 gl_Position.w, TEMP_VIEW, dmp_projection_matrix[3]
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingMicrofacet/shaders/ |
| D | VShader.vsh | 41 dp4 gl_Position.x, TEMP_VIEW, dmp_projection_matrix[0] 44 dp4 gl_Position.y, TEMP_VIEW, dmp_projection_matrix[1] 46 dp4 gl_Position.z, TEMP_VIEW, dmp_projection_matrix[2] 47 dp4 gl_Position.w, TEMP_VIEW, dmp_projection_matrix[3]
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSss/shaders/ |
| D | VShader.vsh | 43 dp4 gl_Position.x, TEMP_VIEW, dmp_projection_matrix[0] 46 dp4 gl_Position.y, TEMP_VIEW, dmp_projection_matrix[1] 48 dp4 gl_Position.z, TEMP_VIEW, dmp_projection_matrix[2] 52 dp4 gl_Position.w, TEMP_VIEW, dmp_projection_matrix[3]
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingToonApple/shaders/ |
| D | VShader.vsh | 44 dp4 gl_Position.x, TEMP_VIEW, dmp_projection_matrix[0] 47 dp4 gl_Position.y, TEMP_VIEW, dmp_projection_matrix[1] 49 dp4 gl_Position.z, TEMP_VIEW, dmp_projection_matrix[2] 53 dp4 gl_Position.w, TEMP_VIEW, dmp_projection_matrix[3]
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| /CTR-SDK-4.2.7-SampleDemos/demo1/shaders/ |
| D | VShader.vsh | 34 m4x4 gl_Position, TEMP_VIEW, dmp_projection_matrix
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingAniso/shaders/ |
| D | VShader.vsh | 48 m4x4 gl_Position, TEMP_VIEW, dmp_projection_matrix 133 dp4 gl_Position.x, TEMP_VIEW, dmp_projection_matrix[0] 136 dp4 gl_Position.y, TEMP_VIEW, dmp_projection_matrix[1] 138 dp4 gl_Position.z, TEMP_VIEW, dmp_projection_matrix[2] 139 dp4 gl_Position.w, TEMP_VIEW, dmp_projection_matrix[3]
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/EarlyDepthTestSample/shaders/ |
| D | VShader.vsh | 43 …m4x4 gl_Position, TEMP_VIEW, dmp_projection_matrix // Model view projecti…
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingFresnel/shaders/ |
| D | VShader.vsh | 51 m4x4 gl_Position, TEMP_VIEW, dmp_projection_matrix
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