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Searched refs:gasgeo_density_ID (Results 1 – 9 of 9) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorSimple/
DGas.h61 …GLuint gasgeo_density_ID; /* used in accumulation pass. Vertex color buffer ID */ member
DGasColorSimple.cpp130 glGenBuffers(1, &gas.gasgeo_density_ID); in SceneObjectInitialize()
141 glBindBuffer(GL_ARRAY_BUFFER, gas.gasgeo_density_ID); in SceneObjectInitialize()
DGas.cpp295 glBindBuffer(GL_ARRAY_BUFFER, gas.gasgeo_density_ID); in GasAccumulation()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorOptimal/
DGas.h60 …GLuint gasgeo_density_ID; /* used in accumulation pass. Vertex color buffer ID */ member
DGasColorOptimal.cpp113 glGenBuffers(1, &gas.gasgeo_density_ID); in SceneObjectInitialize()
124 glBindBuffer(GL_ARRAY_BUFFER, gas.gasgeo_density_ID); in SceneObjectInitialize()
DGas.cpp305 glBindBuffer(GL_ARRAY_BUFFER, gas.gasgeo_density_ID); in GasAccumulation()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasCessna/
DGas.h39 …GLuint gasgeo_density_ID /* used in accumulation pass. Point sprite color (… member
DGasCessna.cpp150 glGenBuffers(1, &gas.gasgeo_density_ID); in SceneObjectInitialize()
161 glBindBuffer(GL_ARRAY_BUFFER, gas.gasgeo_density_ID); in SceneObjectInitialize()
DGas.cpp335 glBindBuffer(GL_ARRAY_BUFFER, gas.gasgeo_density_ID); in GasAccumulation()