Searched refs:gasgeo_density_ID (Results 1 – 9 of 9) sorted by relevance
61 …GLuint gasgeo_density_ID; /* used in accumulation pass. Vertex color buffer ID */ member
130 glGenBuffers(1, &gas.gasgeo_density_ID); in SceneObjectInitialize()141 glBindBuffer(GL_ARRAY_BUFFER, gas.gasgeo_density_ID); in SceneObjectInitialize()
295 glBindBuffer(GL_ARRAY_BUFFER, gas.gasgeo_density_ID); in GasAccumulation()
60 …GLuint gasgeo_density_ID; /* used in accumulation pass. Vertex color buffer ID */ member
113 glGenBuffers(1, &gas.gasgeo_density_ID); in SceneObjectInitialize()124 glBindBuffer(GL_ARRAY_BUFFER, gas.gasgeo_density_ID); in SceneObjectInitialize()
305 glBindBuffer(GL_ARRAY_BUFFER, gas.gasgeo_density_ID); in GasAccumulation()
39 …GLuint gasgeo_density_ID /* used in accumulation pass. Point sprite color (… member
150 glGenBuffers(1, &gas.gasgeo_density_ID); in SceneObjectInitialize()161 glBindBuffer(GL_ARRAY_BUFFER, gas.gasgeo_density_ID); in SceneObjectInitialize()
335 glBindBuffer(GL_ARRAY_BUFFER, gas.gasgeo_density_ID); in GasAccumulation()