Searched refs:division (Results 1 – 6 of 6) sorted by relevance
| /CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Body/ |
| D | demo_Sphere.cpp | 43 const f32 radius, const u32 division) in InitializeSphere() argument 45 if ( division == 0 ) in InitializeSphere() 54 m_Division = division; in InitializeSphere()
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| D | demo_Particle.cpp | 64 const f32 radius, const u32 division) in InitializeParticle() argument 66 m_Sphere.InitializeSphere(vertexAttributes, radius, division); in InitializeParticle()
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| D | demo_Cylinder.cpp | 43 const f32 radius, const f32 height, const u32 division) in InitializeCylinder() argument 50 m_Division = division; in InitializeCylinder()
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| /CTR-SDK-4.2.7-SampleDemos/common/include/demo/Body/ |
| D | demo_Sphere.h | 45 const f32 radius, const u32 division);
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| D | demo_Cylinder.h | 45 const f32 radius, const f32 height, const u32 division);
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| D | demo_Particle.h | 40 void InitializeParticle(const u32 vertexAttributes, const f32 radius, const u32 division);
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