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Searched refs:deltaROW (Results 1 – 2 of 2) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingVertex/
DLightingVertex.cpp84 #define deltaROW (DMP_PI / (ROW_NUM - 1)) macro
109 s_Vtx.pos[row * COL_NUM + col][0] =(GLfloat)sin(deltaROW * row) * cos(deltaCOL * col); in LoadSphere()
110 s_Vtx.pos[row * COL_NUM + col][1] =(GLfloat)cos(deltaROW * row); in LoadSphere()
111 s_Vtx.pos[row * COL_NUM + col][2] =(GLfloat)sin(deltaROW * row) * sin(deltaCOL * col); in LoadSphere()
113 s_Vtx.nor[row * COL_NUM + col][0] =(GLfloat)sin(deltaROW * row) * cos(deltaCOL * col); in LoadSphere()
114 s_Vtx.nor[row * COL_NUM + col][1] =(GLfloat)cos(deltaROW * row); in LoadSphere()
115 s_Vtx.nor[row * COL_NUM + col][2] =(GLfloat)sin(deltaROW * row) * sin(deltaCOL * col); in LoadSphere()
143 #undef deltaROW in LoadSphere()
/CTR-SDK-4.2.7-SampleDemos/demo2/
Dgraphics.cpp69 #define deltaROW (DMP_PI / (ROW_NUM - 1)) macro
102 …s_Vtx.pos[row * COL_NUM + col][0] =0.5f * (GLfloat)nn::math::SinRad(deltaROW * row) * nn::math::Co… in LoadSphere()
103 s_Vtx.pos[row * COL_NUM + col][1] =0.5f * (GLfloat)nn::math::CosRad(deltaROW * row); in LoadSphere()
104 …s_Vtx.pos[row * COL_NUM + col][2] =0.5f * (GLfloat)nn::math::SinRad(deltaROW * row) * nn::math::Si… in LoadSphere()
106 …s_Vtx.nor[row * COL_NUM + col][0] =0.5f * (GLfloat)nn::math::SinRad(deltaROW * row) * nn::math::Co… in LoadSphere()
107 s_Vtx.nor[row * COL_NUM + col][1] =0.5f * (GLfloat)nn::math::CosRad(deltaROW * row); in LoadSphere()
108 …s_Vtx.nor[row * COL_NUM + col][2] =0.5f * (GLfloat)nn::math::SinRad(deltaROW * row) * nn::math::Si… in LoadSphere()
136 #undef deltaROW in LoadSphere()