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Searched refs:cy (Results 1 – 2 of 2) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorSimple/
DGasColorSimple.cpp107 float cy = 0.0; in SceneObjectInitialize() local
111 cx - rd, cy - rd, 0.0f, 1.0f, in SceneObjectInitialize()
112 cx - rd, cy + rd, 0.0f, 1.0f, in SceneObjectInitialize()
113 cx + rd, cy + rd, 0.0f, 1.0f, in SceneObjectInitialize()
114 cx + rd, cy - rd, 0.0f, 1.0f in SceneObjectInitialize()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorOptimal/
DGasColorOptimal.cpp90 float cy = 0.0; in SceneObjectInitialize() local
94 cx - rd, cy - rd, 0.0f, 1.0f, in SceneObjectInitialize()
95 cx - rd, cy + rd, 0.0f, 1.0f, in SceneObjectInitialize()
96 cx + rd, cy + rd, 0.0f, 1.0f, in SceneObjectInitialize()
97 cx + rd, cy - rd, 0.0f, 1.0f in SceneObjectInitialize()