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/CTR-SDK-4.2.7-SampleDemos/dlp/SimpleServer/
DParent.cpp139 nn::uds::ConnectionStatus connectionStatus; in DoParent() local
140 NN_UTIL_PANIC_IF_FAILED(nn::uds::GetConnectionStatus(&connectionStatus)); in DoParent()
142 if( connectionStatus.nowState != nn::uds::STATE_MASTER) in DoParent()
144 … DLP_DEBUG_PRINT("Leave Network (Reason:%d)\n", connectionStatus.disconnectReason); in DoParent()
153 if( connectionStatus.updateNodeBitmap&(0x0001 << i ) ) in DoParent()
155 if( connectionStatus.nodeIdList[i] != 0 ) //New connection in DoParent()
159 … if(nn::uds::GetNodeInformation( &nodeInfo, connectionStatus.nodeIdList[i] ).IsSuccess()) in DoParent()
174 s_NodeData[i].nodeId = connectionStatus.nodeIdList[i]; in DoParent()
176 … DLP_DEBUG_PRINT("Connect! ID:%d, name:%s\n", connectionStatus.nodeIdList[i], name); in DoParent()