Searched refs:commandBuffer (Results 1 – 2 of 2) sorted by relevance
| /CTR-SDK-4.2.7-SampleDemos/gx/Cmd/FragmentLightingSimpleCmd/ |
| D | gx_FragmentLightingSimpleCmd.cpp | 293 u32 commandBuffer[] = in AddDepthBufferCommand() local 314 nngxAdd3DCommand(commandBuffer, sizeof(commandBuffer), GL_TRUE); in AddDepthBufferCommand() 322 u32 commandBuffer[] = in AddViewportCommand() local 345 nngxAdd3DCommand(commandBuffer, sizeof(commandBuffer), GL_TRUE); in AddViewportCommand() 350 u32 commandBuffer[] = in AddViewportCommand() local 373 nngxAdd3DCommand(commandBuffer, sizeof(commandBuffer), GL_TRUE); in AddViewportCommand() 526 u32 commandBuffer[] = in AddVertexShaderCommand() local 539 nngxAdd3DCommand(commandBuffer, sizeof(commandBuffer), GL_TRUE); in AddVertexShaderCommand() 543 u32 commandBuffer[] = in AddVertexShaderCommand() local 606 nngxAdd3DCommand(commandBuffer, sizeof(commandBuffer), GL_TRUE); in AddVertexShaderCommand() [all …]
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| /CTR-SDK-4.2.7-SampleDemos/gx/Cmd/TriangleSimpleCmd/ |
| D | gx_TriangleSimpleCmd.cpp | 165 u32 commandBuffer[] = in AddDepthBufferCommand() local 186 nngxAdd3DCommand(commandBuffer, sizeof(commandBuffer), GL_TRUE); in AddDepthBufferCommand() 356 u32 commandBuffer[] = in AddViewportCommand() local 379 nngxAdd3DCommand(commandBuffer, sizeof(commandBuffer), GL_TRUE); in AddViewportCommand() 384 u32 commandBuffer[] = in AddViewportCommand() local 407 nngxAdd3DCommand(commandBuffer, sizeof(commandBuffer), GL_TRUE); in AddViewportCommand() 448 u32 commandBuffer[] = in AddVertexShaderCommand() local 461 nngxAdd3DCommand(commandBuffer, sizeof(commandBuffer), GL_TRUE); in AddVertexShaderCommand() 466 u32 commandBuffer[] = in AddVertexShaderCommand() local 491 nngxAdd3DCommand(commandBuffer, sizeof(commandBuffer), GL_TRUE); in AddVertexShaderCommand() [all …]
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