Searched refs:column (Results 1 – 1 of 1) sorted by relevance
164 u32 column = (no % textureInformation->blocksInRow); in ReadBlock() local182 (column * pixelByte * TEXTURE_BLOCK_SIZE); in ReadBlock()199 u32 column = (no % textureInformation->blocksInRow); in WriteBlock() local213 textureInformation->blocksInRow) + column * pixelByte * TEXTURE_BLOCK_SIZE; in WriteBlock()219 column * pixelByte * TEXTURE_BLOCK_SIZE; in WriteBlock()233 … ((textureInformation->blocksInCol - row - 1) * textureInformation->blocksInRow + column) * in WriteBlock()