| /CTR-SDK-4.2.7-SampleDemos/documents/css/ |
| D | button.css | 8 background-color : #fff; 9 color : #111; 18 background-color : #cdf; 19 border-color : #88a; 32 color : #333; 37 background-color : #abf; 38 border-color : #def #668 #668 #def; 46 color : #333; 51 background-color : #bcf; 52 border-color : #def #668 #668 #def; [all …]
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| D | main.css | 10 background-color :#fff; 11 color :#111; 39 color : #f00; 54 color : #000; 65 color : #333; 77 color : #000; 78 background-color : #fe0; 90 color : #000; 100 color : #e0f; 108 color : #48f; [all …]
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| D | contents.css | 9 background-color : #fff; 10 color : #222; 28 border-color : #000000; 44 border-color : #48f; 59 border-color : #48f; 105 border-color : #48f; 133 background-color : #cdf; 139 border-color : #666; 150 /* color : inherit;*/ 151 /* background-color : inherit;*/ [all …]
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| D | manpage.css | 9 background-color : #fff; 10 color : #111; 20 background-color : #fff; 21 color : #111; 41 border-color : #48f; 54 border-color : #49f; 75 border-color : #c0c0c0; 89 background-color : #eef; 102 background-color : #ddf; 182 background-color : #f0f0f0; */ [all …]
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| /CTR-SDK-4.2.7-SampleDemos/common/libraries/scene/ |
| D | GuiLabel.cpp | 77 nn::util::FloatColor color = m_borderColors[m_state]; in OnDraw() local 80 pRenderSystem->SetColor(color.r, color.g, color.b, color.a); in OnDraw() 87 nn::util::Color8 color = m_textColors[m_state]; in OnDraw() local 96 pTextWriter->SetTextColor(color.r, color.g, color.b); in OnDraw()
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| D | GuiButton.cpp | 81 nn::util::FloatColor color = m_borderColors[m_state]; in OnDraw() local 84 pRenderSystem->SetColor(color.r, color.g, color.b, color.a); in OnDraw() 91 nn::util::Color8 color = m_textColors[m_state]; in OnDraw() local 100 pTextWriter->SetTextColor(color.r, color.g, color.b); in OnDraw()
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| /CTR-SDK-4.2.7-SampleDemos/common/include/scene/ |
| D | GuiControlBase.h | 236 void SetBorderColor(ControlState state, nn::util::Color8 color) in SetBorderColor() argument 240 m_borderColors[state] = color; in SetBorderColor() 247 void SetTextColor(ControlState state, nn::util::Color8 color) in SetTextColor() argument 251 m_textColors[state] = color; in SetTextColor()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LineSimple/ |
| D | LineSimple.cpp | 62 GLfloat color[] = { in LoadObjects() local 72 glBufferData(GL_ARRAY_BUFFER, sizeof(coords) + sizeof(color), 0, GL_STATIC_DRAW); in LoadObjects() 74 glBufferSubData(GL_ARRAY_BUFFER, sizeof(coords), sizeof(color), color); in LoadObjects()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandListDouble/ |
| D | gx_CommandListDouble.cpp | 389 f32 color[3]; in InitializeGraphics() local 390 demo::GetRandomColor(color[0], color[1], color[2]); in InitializeGraphics() 391 s_Cube[i][j].SetColor(color[0], color[1], color[2]); in InitializeGraphics()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Demo/ScreenCapture/ |
| D | TriangleSimple.cpp | 58 GLfloat color[] = { in LoadObjects() local 68 glBufferData(GL_ARRAY_BUFFER, sizeof(coords) + sizeof(color), 0, GL_STATIC_DRAW); in LoadObjects() 70 glBufferSubData(GL_ARRAY_BUFFER, sizeof(coords), sizeof(color), color); in LoadObjects()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/ClipEquation/shaders/ |
| D | VShader.vsh | 31 #pragma output_map ( color, o1 )
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasCessna/shaders/ |
| D | VShader2.vsh | 32 #pragma output_map ( color, o2 )
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| D | VShader1.vsh | 34 #pragma output_map (color, o3)
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/Fog/shaders/ |
| D | VShader.vsh | 31 #pragma output_map(color, o1)
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| /CTR-SDK-4.2.7-SampleDemos/gx/Demo/ScreenCapture/shaders/ |
| D | VShader.vsh | 29 #pragma output_map (color, o1)
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/PartsysGas/shaders/ |
| D | VShader2.vsh | 31 #pragma output_map ( color, o2 )
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| /CTR-SDK-4.2.7-SampleDemos/demo1/shaders/ |
| D | VShader.vsh | 27 #pragma output_map (color, o1)
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| /CTR-SDK-4.2.7-SampleDemos/gx/Cmd/TriangleSimpleCmd/shaders/ |
| D | VShader.vsh | 30 #pragma output_map (color, o1)
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| /CTR-SDK-4.2.7-SampleDemos/demo2/shaders/ |
| D | VShader.vsh | 44 #pragma output_map( color, o1 ) 104 // Calculates the final vertex color. 117 // Sets the vertex color in o1.
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingVertex/shaders/ |
| D | VShader.vsh | 44 #pragma output_map( color, o1 ) 104 // Calculates the final vertex color. 117 // Sets the vertex color in o1.
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/ClipEquation/ |
| D | ClipEquation.cpp | 78 const float color[32] = in LoadObjects() local 116 glBufferData(GL_ARRAY_BUFFER, 32 * sizeof(GLfloat), &color, GL_STATIC_DRAW); in LoadObjects()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LineSimple/shaders/ |
| D | VShader.vsh | 83 #pragma output_map (color, o1)
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorOptimal/shaders/ |
| D | VShader1.vsh | 95 #pragma output_map ( color, o2 )
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| D | VShader0.vsh | 98 #pragma output_map ( color, o2 )
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorSimple/shaders/ |
| D | VShader1.vsh | 95 #pragma output_map ( color, o2 )
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