| /CTR-SDK-4.2.7-SampleDemos/gx/Demo/ScreenCapture/ |
| D | TriangleSimple.cpp | 95 nn::math::Vector3 camUp(0.f, 1.f, 0.f); in DrawDisplay0() local 100 nn::math::MTX34LookAt(&eye, &camPos, &camUp, &target); in DrawDisplay0() 140 nn::math::Vector3 camUp(0.f, 1.f, 0.f); in DrawDisplay0AndSave() local 145 nn::math::MTX34LookAt(&eye, &camPos, &camUp, &target); in DrawDisplay0AndSave()
|
| /CTR-SDK-4.2.7-SampleDemos/demo1/ |
| D | gx.cpp | 147 nn::math::Vector3 camUp(0.f, 1.f, 0.f); in DrawFrame() local 152 nn::math::MTX34LookAt(&eye, &camPos, &camUp, &target); in DrawFrame()
|
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LineSimple/ |
| D | LineSimple.cpp | 101 nn::math::Vector3 camUp(0.f, 1.f, 0.f); in DrawFrame() local 103 nn::math::MTX34LookAt(&eye, &camPos, &camUp, &target); in DrawFrame()
|
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingAniso/ |
| D | LightingAniso.cpp | 230 nn::math::Vector3 camUp(0.f, 1.f, 0.f); in SetRenderState() local 233 nn::math::MTX34LookAt(&mv, &camPos, &camUp, &target); in SetRenderState() 321 nn::math::Vector3 camUp(0.f, 1.f, 0.f); in DrawFrame() local 324 nn::math::MTX34LookAt(&mv, &camPos, &camUp, &target); in DrawFrame()
|
| /CTR-SDK-4.2.7-SampleDemos/gx/Api/AlphaTest/ |
| D | gx_AlphaTest.cpp | 169 nn::math::Vector3 camUp(0.f, 1.f, 0.f); in DrawFrame() local 173 nn::math::MTX34LookAt(&mv, &camPos, &camUp, &target); in DrawFrame()
|
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/ClipEquation/ |
| D | ClipEquation.cpp | 135 nn::math::Vector3 camUp(0.0f, 1.0f, 0.0f); in DrawFrame() local 139 nn::math::MTX34LookAt(&eye, &camPos, &camUp, &target); in DrawFrame()
|
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorSimple/ |
| D | GasColorSimple.cpp | 286 nn::math::Vector3 camUp(0.f, 1.f, 0.f); in DrawFrame() local 289 nn::math::MTX34LookAt(&mv, &camPos, &camUp, &target); in DrawFrame()
|
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorOptimal/ |
| D | GasColorOptimal.cpp | 270 nn::math::Vector3 camUp(0.f, 1.f, 0.f); in DrawFrame() local 273 nn::math::MTX34LookAt(&mv, &camPos, &camUp, &target); in DrawFrame()
|
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingDistanceAtte/ |
| D | LightingDistanceAtte.cpp | 167 nn::math::Vector3 camUp(0.f, 1.f, 0.f); in DrawFrame() local 170 nn::math::MTX34LookAt(&mv, &camPos, &camUp, &target); in DrawFrame()
|
| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandBufferJump/ |
| D | CommandBufferJump.cpp | 402 nn::math::Vector3 camUp(0.f, 1.f, 0.f); in CreateCommand() local 405 nn::math::MTX34LookAt(&mv, &camPos, &camUp, &target); in CreateCommand() 499 nn::math::Vector3 camUp(0.f, 1.f, 0.f); in DrawFrame() local 502 nn::math::MTX34LookAt(&mv, &camPos, &camUp, &target); in DrawFrame()
|
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/Fog/ |
| D | Fog.cpp | 424 nn::math::Vector3 camUp(1.0f, 0.0f, 0.0f); in Initialize() local 428 nn::math::MTX34LookAt(&eye, &camPos, &camUp, &target); in Initialize()
|
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSpotAtte/ |
| D | LightingSpotAtte.cpp | 178 nn::math::Vector3 camUp(0.f, 1.f, 0.f); in DrawFrame() local 181 nn::math::MTX34LookAt(&mv, &camPos, &camUp, &target); in DrawFrame()
|
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingVertex/ |
| D | LightingVertex.cpp | 223 nn::math::Vector3 camUp(0.f, 1.f, 0.f); in DrawFrame() local 225 nn::math::MTX34LookAt(&cam, &camPos, &camUp, &target); in DrawFrame()
|
| /CTR-SDK-4.2.7-SampleDemos/gx/Api/EarlyDepthTestSample/ |
| D | EarlyDepthTestSample.cpp | 164 nn::math::Vector3 camUp( 0.f, 1.f, 0.f ); in DrawFrame() local 166 nn::math::MTX34LookAt( &s_ViewMtx, &camPos, &camUp, &target ); in DrawFrame()
|
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/PartsysGas/ |
| D | PartsysGas.cpp | 417 nn::math::Vector3 camUp(0.f, 1.f, 0.f); in DrawFrame() local 419 nn::math::MTX34LookAt(&mv, &camPos, &camUp, &target); in DrawFrame()
|
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingToonApple/ |
| D | LightingToonApple.cpp | 322 nn::math::Vector3 camUp(0.f, 1.f, 0.f); in DrawFrame() local 324 nn::math::MTX34LookAt(&mv, &camPos, &camUp, &target); in DrawFrame()
|
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingFresnel/ |
| D | LightingFresnel.cpp | 273 nn::math::Vector3 camUp(-1.f, 0.f, 0.f); in DrawFrame() local 275 nn::math::MTX34LookAt(&mv, &camPos, &camUp, &target); in DrawFrame()
|
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasCessna/ |
| D | GasCessna.cpp | 368 nn::math::VEC3 camUp(-1.f, 0.f, 0.f); in DrawFrame() local 370 nn::math::MTX34LookAt(&mv, &camPos, &camUp, &target); in DrawFrame()
|
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingMicrofacet/ |
| D | LightingMicrofacet.cpp | 370 nn::math::Vector3 camUp(0.f, 1.f, 0.f); in DrawFrame() local 373 nn::math::MTX34LookAt(&mv, &camPos, &camUp, &target); in DrawFrame()
|
| /CTR-SDK-4.2.7-SampleDemos/gx/Api/TextureCombiner/ |
| D | gx_TextureCombiner.cpp | 207 nn::math::Vector3 camUp(0.f, 1.f, 0.f); in DrawDisplay0() local 210 nn::math::MTX34LookAt(&eye, &camPos, &camUp, &target); in DrawDisplay0()
|
| /CTR-SDK-4.2.7-SampleDemos/demo2/ |
| D | graphics.cpp | 379 nn::math::Vector3 camUp(0.f, 1.f, 0.f); in DrawFrame() local 380 nn::math::MTX34LookAt(&cam, &v_cam, &camUp, &v_focus); in DrawFrame()
|
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSss/ |
| D | LightingSss.cpp | 377 nn::math::Vector3 camUp(0.f, 1.f, 0.f); in DrawFrame() local 380 nn::math::MTX34LookAt(&mv, &camPos, &camUp, &target); in DrawFrame()
|
| /CTR-SDK-4.2.7-SampleDemos/camera/Stereo/ |
| D | main.cpp | 1871 nn::math::Vector3 camUp( 0.f, 1.f, 0.f); in DrawCameraImage() local 1873 nn::math::MTX34LookAt(&eye, &camPos, &camUp, &target); in DrawCameraImage()
|