Searched refs:bottomVertexIndex (Results 1 – 1 of 1) sorted by relevance
64 u32 bottomVertexIndex = verticesNum - 2; in InitializeCylinder() local99 SetPosition(bottomVertexIndex, in InitializeCylinder()157 SetNormal(bottomVertexIndex, in InitializeCylinder()179 bottomVertexIndex, vertexIndex1, vertexIndex0); in InitializeCylinder()