Searched refs:bmpRomFilename (Results 1 – 1 of 1) sorted by relevance
84 u8* GetTextureData(const wchar_t* bmpRomFilename, 135 wchar_t* bmpRomFilename = L"rom:/tulip.bmp"; in LoadTexture0() local136 u8* textureDataPtr = GetTextureData(bmpRomFilename, in LoadTexture0()182 wchar_t* bmpRomFilename = L"rom:/dandelion.bmp"; in LoadTexture1() local183 u8* textureDataPtr = GetTextureData(bmpRomFilename, in LoadTexture1()222 u8* GetTextureData(const wchar_t* bmpRomFilename, in GetTextureData() argument228 nn::fs::FileReader file(bmpRomFilename); in GetTextureData()