Searched refs:bmpDataPtr (Results 1 – 1 of 1) sorted by relevance
300 u8* bmpDataPtr = bmpDataBuffer; in GetTextureDataFromBmpFileData() local301 bmpDataPtr += 3 * (bmpWidth * y + x); in GetTextureDataFromBmpFileData()303 (*textureDataPtr) = (*(bmpDataPtr + 2)); in GetTextureDataFromBmpFileData()305 (*textureDataPtr) = (*(bmpDataPtr + 1)); in GetTextureDataFromBmpFileData()308 (*textureDataPtr) = (*(bmpDataPtr + 0)); in GetTextureDataFromBmpFileData()