Searched refs:bcolor (Results 1 – 1 of 1) sorted by relevance
191 GLfloat bcolor[] = {0.0f, 1.0f, 0.0f, 1.0f}; in InitializeRenderTexture() local192 glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, bcolor); in InitializeRenderTexture()