Searched refs:attribdata (Results 1 – 1 of 1) sorted by relevance
83 unsigned char* attribdata = 0; in loadDAT() local92 attribdata = static_cast<unsigned char*>(malloc(filesize)); in loadDAT()93 if (!attribdata) in loadDAT()95 (void)attribfile.Read(attribdata, filesize); in loadDAT()98 glBufferData(GL_ARRAY_BUFFER, header->vtx_size, attribdata, GL_STATIC_DRAW); in loadDAT()99 free(attribdata); in loadDAT()108 attribdata = static_cast<unsigned char*>(malloc(filesize)); in loadDAT()109 if (!attribdata) in loadDAT()111 (void)attribfile.Read(attribdata, filesize); in loadDAT()114 glBufferData(GL_ARRAY_BUFFER, header->nrm_size, attribdata, GL_STATIC_DRAW); in loadDAT()[all …]