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/CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/Render/
Ddemo_RenderSystemDrawing.cpp296 u32 arrayIndex = 0; in HasTexture() local
297 return FindTextureArrayIndex(textureId, arrayIndex); in HasTexture()
374 bool RenderSystemDrawing::FindTextureArrayIndex(const GLuint textureId, u32& arrayIndex) in FindTextureArrayIndex() argument
386 arrayIndex = textureArrayIndex; in FindTextureArrayIndex()
/CTR-SDK-4.2.7-SampleDemos/common/include/demo/Render/
Ddemo_RenderSystemDrawing.h303 u32& arrayIndex);