Searched refs:_vertex (Results 1 – 2 of 2) sorted by relevance
109 float _vertex[16]= in SceneObjectInitialize() local135 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 16, &_vertex[0], GL_STATIC_DRAW); in SceneObjectInitialize()
92 float _vertex[16]= in SceneObjectInitialize() local118 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 16, &_vertex[0], GL_STATIC_DRAW); in SceneObjectInitialize()