Searched refs:_is2D (Results 1 – 2 of 2) sorted by relevance
16 void loadTexture(const char * _name, unsigned _target, int _level, bool& _useAlpha, bool _is2D = tr…
34 void loadTexture(const char * _name, unsigned _target, int _level, bool& _useAlpha, bool _is2D, int… in loadTexture() argument120 if (_is2D) in loadTexture()