Searched refs:_forceformat (Results 1 – 2 of 2) sorted by relevance
| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/Common/ |
| D | Util.cpp | 34 …ame, unsigned _target, int _level, bool& _useAlpha, bool _is2D, int *_width, unsigned _forceformat) in loadTexture() argument 55 if (_forceformat != 0 && format != _forceformat) in loadTexture() 63 switch (_forceformat) in loadTexture() 83 switch (_forceformat) in loadTexture() 105 format = _forceformat; in loadTexture()
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| D | Util.h | 16 …d _target, int _level, bool& _useAlpha, bool _is2D = true, int *_width=0, unsigned _forceformat=0);
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