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Searched refs:TenKey (Results 1 – 3 of 3) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/common/libraries/scene/
DTenKey.cpp73 TenKey::TenKey() in TenKey() function in scene::TenKey
84 TenKey::~TenKey() in ~TenKey()
90 void TenKey::Initialize(u32 length, u32 split, const wchar_t* pInitial, u32 numLowestChars, bool is… in Initialize()
153 m_controlManager.RegisterControlEventCallback(TenKey::MyControlEventCallback, this); in Initialize()
157 void TenKey::Finalize() in Finalize()
175 void TenKey::Update() in Update()
181 void TenKey::Draw() in Draw()
187 void TenKey::Reset(const wchar_t* pInitial) in Reset()
232 u32 TenKey::GetInputInteger() const in GetInputInteger()
238 void TenKey::MyControlEventCallback(scene::ControlEvent event, scene::ControlBase* pControl, s16 x,… in MyControlEventCallback()
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DOMakefile30 TenKey.cpp
/CTR-SDK-4.2.7-SampleDemos/common/include/scene/
DTenKey.h26 class TenKey
42 TenKey();
47 virtual ~TenKey();