Searched refs:SPEC_SHININESS (Results 1 – 2 of 2) sorted by relevance
57 #define SPEC_SHININESS 32.f macro385 glUniform1f(glGetUniformLocation(s_PgID, "uMatShiniess"), SPEC_SHININESS); in Initialize()
42 #define SPEC_SHININESS 32.f macro511 glUniform1f(glGetUniformLocation(s_PgID, "uMatShiniess"), SPEC_SHININESS); in InitializeGraphics()