Searched refs:SCENE_STATE_INITIALIZE (Results 1 – 1 of 1) sorted by relevance
27 SCENE_STATE_INITIALIZE = 0, // Initializing enumerator45 m_sceneState = SCENE_STATE_INITIALIZE; in SceneManager()71 m_sceneState = SCENE_STATE_INITIALIZE; in Initialize()91 m_sceneState = SCENE_STATE_INITIALIZE; in Finalize()104 case SCENE_STATE_INITIALIZE: in Update()