Searched refs:Particle (Results 1 – 5 of 5) sorted by relevance
24 bool Particle::s_Initialize = false;26 u32 Particle::s_InitialLifeTime = 30;27 f32 Particle::s_InitialMass = 1.0f;28 nn::math::Vector3 Particle::s_InitialPosition(0.0f, 0.0f, 0.0f);29 nn::math::Vector3 Particle::s_InitialVelocity(0.0f, 0.0f, 0.0f);30 nn::math::Vector3 Particle::s_RandomVelocityScale(1.0f, 0.0f, 1.0f);31 nn::math::Vector3 Particle::s_Gravity(0.0f, 0.0f, 0.0f); 32 f32 Particle::s_InitialRadius = 0.4f;34 Particle::Particle(void) : in Particle() function in demo::Particle50 Particle::~Particle() in ~Particle()[all …]
32 class Particle : public Body35 Particle(void);36 virtual ~Particle(void);
81 demo::Particle s_ParticleArray[MAX_MODEL_NUM];159 demo::Particle::s_InitialPosition = ::s_InitialPosition; in InitializeGraphics()160 demo::Particle::s_InitialVelocity = ::s_InitialVelocity; in InitializeGraphics()161 demo::Particle::s_Gravity = ::s_Gravity; in InitializeGraphics()428 demo::Particle& particle = s_ParticleArray[modelIndex]; in UpdateDisplay0CommandCache()
90 demo::Particle s_ParticleArray[MAX_MODEL_NUM];169 demo::Particle::s_InitialPosition = ::s_InitialPosition; in InitializeGraphics()170 demo::Particle::s_InitialVelocity = ::s_InitialVelocity; in InitializeGraphics()171 demo::Particle::s_Gravity = ::s_Gravity; in InitializeGraphics()422 demo::Particle& particle = s_ParticleArray[modelIndex]; in DrawDisplay0CommandCache()
70 demo::Particle s_ParticleArray[MAX_PARTICLE_NUM];241 demo::Particle::s_InitialPosition = ::s_InitialPosition; in InitializeParticles()242 demo::Particle::s_InitialVelocity = ::s_InitialVelocity; in InitializeParticles()243 demo::Particle::s_Gravity = ::s_Gravity; in InitializeParticles()