Searched refs:PIXEL_NUM_PER_BLOCK (Results 1 – 1 of 1) sorted by relevance
140 const int PIXEL_NUM_PER_BLOCK = TEXTURE_BLOCK_SIZE * TEXTURE_BLOCK_SIZE; in UpdateTexture() local148 …HEIGHT) / TEXTURE_BLOCK_SIZE) * 4 * MEMO_TEXTURE_WIDTH / TEXTURE_BLOCK_SIZE * PIXEL_NUM_PER_BLOCK); in UpdateTexture()151 for (int k = 0; k < PIXEL_NUM_PER_BLOCK; ++k) in UpdateTexture()